Render pass 05 — all projects
Projects
Render pass 01 — thesis2026
Stylized Shadow Textures
A custom UE5 plugin that reconstructs cross-hatched, non-photorealistic shadows on top of the forward shading renderer — the technical core of my thesis.
- Unreal Engine 5
- HLSL / Material Graph
- C++ (GameInstanceSubsystem)
Render pass 02 — shading2026
Outline Shader
A post-process outline shader combining depth and screen-space approximated normal edge detection.
- Unreal Engine 5
- Material Graph
- C++ / Blueprint (Replication)